Monday, October 31, 2011
Thursday, October 27, 2011
VFX Disintegration: Maya Fluids and Particles
The Effects here are a combination of Maya Fluids, Particles, and real world movie files I've composited in. When I know exactly how I want an explosion, or in this case, the disintegration effect to look and feel, I try not to limit myself to one application. Instead I see each program as a resource in which some can offer one thing and the other offer another. For me it's not about the Program as much as it is the Principle (i.e How explosions really work, How matter is converted into energy and how it retains it's overall Mass even when the form changes drastically).
Monday, October 10, 2011
Animation: Strong wind test
This was for my Advanced Visual Effects class. All we really had to do was show the nCloth being affected by wind, but I wanted to go a little further.
I still don't think the slip feels quite right. I'd love to get some input on it.
Saturday, October 8, 2011
Animation: Quadruped Study
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Quick study of 4 legged walk cycle. Did this in about 2 hours. I found video reference of a pitbull walking, so instead of looking really really heavy it feels about the same as the dog... gotta work on that.
Quick study of 4 legged walk cycle. Did this in about 2 hours. I found video reference of a pitbull walking, so instead of looking really really heavy it feels about the same as the dog... gotta work on that.
VFX: Maya Matchmoving and Compositing
Shot from my iPhone, I tracked the video and attached an animation of a spaceship firing its energy weapons on to an apartment building.
Animated and Rendered in Maya. Tracking and visual effects done in After Effects.
I've used both Maya and After effects for a number of years now. I know how to use similar programs like 3DS Max and Nuke, I just use After Effects out of habit I guess.
Animated and Rendered in Maya. Tracking and visual effects done in After Effects.
I've used both Maya and After effects for a number of years now. I know how to use similar programs like 3DS Max and Nuke, I just use After Effects out of habit I guess.
Animation: Stop Motion "Just Eat It!"
Stop Motion animation with my good friends, Aries, Mike, and Chris!
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