Saturday, December 17, 2011
Thursday, December 15, 2011
VFX: Tornado
Twister: A Styrofoam Tragedy
I had a lot of fun putting this silly project together. I used Maya fluids for the tornado then composited it into the scene with After Effects. Each one of these projects is a learning experience, and the biggest thing I took away from this was how to render Fluids faster. The render time for the tornado here was about 11 seconds a frame, so about 2-3 hours to render the entire sequence. However with the new technique I've learned since then, I can get that render time down to about 5-10 minutes.
Wednesday, December 7, 2011
Tuesday, November 1, 2011
VFX: Car Explosion
I had a lot of fun on this one! I'm a multitasker when it comes to programs, and this project was no exception. I used Maya 2012 and After Effects CS5.
Occasionally, I'll use other compositing programs like Shake or Nuke, but only when I need to do something special that AE can't handle as well. This was pretty straight forward though, make something blow up.
Monday, October 31, 2011
Thursday, October 27, 2011
VFX Disintegration: Maya Fluids and Particles
The Effects here are a combination of Maya Fluids, Particles, and real world movie files I've composited in. When I know exactly how I want an explosion, or in this case, the disintegration effect to look and feel, I try not to limit myself to one application. Instead I see each program as a resource in which some can offer one thing and the other offer another. For me it's not about the Program as much as it is the Principle (i.e How explosions really work, How matter is converted into energy and how it retains it's overall Mass even when the form changes drastically).
Monday, October 10, 2011
Animation: Strong wind test
This was for my Advanced Visual Effects class. All we really had to do was show the nCloth being affected by wind, but I wanted to go a little further.
I still don't think the slip feels quite right. I'd love to get some input on it.
Saturday, October 8, 2011
Animation: Quadruped Study
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Quick study of 4 legged walk cycle. Did this in about 2 hours. I found video reference of a pitbull walking, so instead of looking really really heavy it feels about the same as the dog... gotta work on that.
Quick study of 4 legged walk cycle. Did this in about 2 hours. I found video reference of a pitbull walking, so instead of looking really really heavy it feels about the same as the dog... gotta work on that.
VFX: Maya Matchmoving and Compositing
Shot from my iPhone, I tracked the video and attached an animation of a spaceship firing its energy weapons on to an apartment building.
Animated and Rendered in Maya. Tracking and visual effects done in After Effects.
I've used both Maya and After effects for a number of years now. I know how to use similar programs like 3DS Max and Nuke, I just use After Effects out of habit I guess.
Animated and Rendered in Maya. Tracking and visual effects done in After Effects.
I've used both Maya and After effects for a number of years now. I know how to use similar programs like 3DS Max and Nuke, I just use After Effects out of habit I guess.
Animation: Stop Motion "Just Eat It!"
Stop Motion animation with my good friends, Aries, Mike, and Chris!
Friday, April 8, 2011
Friday, April 1, 2011
Khel Poster
Monday, January 24, 2011
Wednesday, January 12, 2011
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