Thursday, December 15, 2011

VFX: Tornado



Twister: A Styrofoam Tragedy

I had a lot of fun putting this silly project together. I used Maya fluids for the tornado then composited it into the scene with After Effects. Each one of these projects is a learning experience, and the biggest thing I took away from this was how to render Fluids faster. The render time for the tornado here was about 11 seconds a frame, so about 2-3 hours to render the entire sequence. However with the new technique I've learned since then, I can get that render time down to about 5-10 minutes.

Tuesday, November 1, 2011

VFX: Car Explosion



I had a lot of fun on this one! I'm a multitasker when it comes to programs, and this project was no exception. I used Maya 2012 and After Effects CS5.

Occasionally, I'll use other compositing programs like Shake or Nuke, but only when I need to do something special that AE can't handle as well. This was pretty straight forward though, make something blow up.

Monday, October 31, 2011

Thursday, October 27, 2011

VFX Disintegration: Maya Fluids and Particles



The Effects here are a combination of Maya Fluids, Particles, and real world movie files I've composited in. When I know exactly how I want an explosion, or in this case, the disintegration effect to look and feel, I try not to limit myself to one application. Instead I see each program as a resource in which some can offer one thing and the other offer another. For me it's not about the Program as much as it is the Principle (i.e How explosions really work, How matter is converted into energy and how it retains it's overall Mass even when the form changes drastically).

Monday, October 10, 2011

Animation: Strong wind test



This was for my Advanced Visual Effects class. All we really had to do was show the nCloth being affected by wind, but I wanted to go a little further.

I still don't think the slip feels quite right. I'd love to get some input on it.

Animation: Ncloth

Saturday, October 8, 2011

Animation: Quadruped Study

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Quick study of 4 legged walk cycle. Did this in about 2 hours. I found video reference of a pitbull walking, so instead of looking really really heavy it feels about the same as the dog... gotta work on that.

Animation WIP: Squirrelly

VFX: Maya Matchmoving and Compositing

Shot from my iPhone, I tracked the video and attached an animation of a spaceship firing its energy weapons on to an apartment building.

Animated and Rendered in Maya. Tracking and visual effects done in After Effects.

I've used both Maya and After effects for a number of years now. I know how to use similar programs like 3DS Max and Nuke, I just use After Effects out of habit I guess.


Animation: Stop Motion "Just Eat It!"

Stop Motion animation with my good friends, Aries, Mike, and Chris!

Animation: LipSync

You wanna see the greatest loop ever?
You wanna see the greatest loop ever?

Friday, April 1, 2011

Khel Poster



Spring break! I've been sleeping most of it away, and it's been everything I ever thought it could be!

Anyway, I started messing around with this character again. My plans are to model, rig and animate him in Maya. But for now I'm just trying to push the design and see what happens.

Monday, January 24, 2011

Wednesday, January 12, 2011