Tuesday, April 10, 2012

Wednesday, April 4, 2012

2D Hero Blasting Test



Just testing out some of the Animation and FX for my 2D Hero Rig. I'm having a lot of fun with this character! Very easy to control, animate, and super fun to play with, especially when blowing up stuff!

2D Hero Rig Demo



This is a basic overview of my new 2D rig I've been working on in Maya. Very happy with the results so far, but I've still got some things I'd like to fix and add.

I used Maya instead of Flash because for this style Flash does it nested, which if you've ever done nested animation you'll know it's a pain. It's a very unnatural way to animate. I've always called it Inception Animation, because it's animation inside animation, layer inside a layer. Confusing. Using this method is far more intuitive, for me at least.

2D Hero Rig



Version 1.0 of my new 2D Hero Rig. I used Maya's joints and IK handles to piece it all together, along with a bunch of other handy features. I love 2D, but using Flash to do it has been a major pain. I'm very happy with the results so far, and I have some more modifications in mind for v.2