I have two animations to show this time! The run cycle and jump for our Hero's low res character. It's not a whole lot, and all of these Animations are WIP and definitely could be better. My usual process is to go over it a thousand times until it is as polished as I can possibly make it, but I'm forcing myself to break away from that perfectionist habit for the moment and focus on just getting these assets created so I can get them into a prototype as quickly as possible. After that I can go back and make fixes and changes as needed. More stuff is on the way! Thanks for watching!
This is the run cycle for the Hero's higher resolution or "Plus" character. It's a game mechanic I'm borrowing from some of my favorite retro games, and now I get to add my own spin on it so I'm excited! More WIP on the way, stay tuned and thanks for watching!
Hi all!
I know it's been awhile, but I wanted to share what I've been working on recently. It's a 2D Pixel game I'm currently developing in Unity 4. Without giving too much away, it's sort of a space/scifi type side scroller! This is just a sneak peak of some of the protagonist's "Fire" animations, I'll try to keep this updated at least once a week. See ya! :D